So I can't sleep. What's new?
Finished Unknown Armies. Gah, that RPG setting is trippy. That, and I have odd friends, who would even make the recommendation in the first place, but he's already been damned for it, so no need to do it again. ;)
While on the subject of RPGs, I also want to point out that SJ Games r0xx0rz muchly. Why? Well, y'see, the first sets of fourth edition main books showed up with a binding defect that causes pages to fall out, and both halves of Basic Set that I managed to acquire have this problem. Doh! But SJ Games very quickly responded and they're replacing the books, pretty much no questions asked. I mean, I'm a big fan of GURPS anyway, which means I'm dealing with SJ Games, since they *make* GURPS in the first place. But it's really nice to know that they're so cool about problems with the books, when they could have left me hanging high and dry.
Between that and SJG's rules with e23, their online publishing initiative -- no DRM on the pdfs they're providing, because they trust their customers -- it makes me very happy to be dealing with them. Especially after the last RPG company whose products I followed provided me a huge example of how *not* to deal with your customers.
*cough* And here I admit I once played a certain, well, very munchkinistic combat-oriented post-apocalyptic game made by a certain company which has the same name as a precious metal. Short of it, though, is that due to what I think was a misunderstanding and a large overreaction on the part of one of the higherups at said gaming company, the mailing list which was once official suddenly became not-official. *boom* Simply because one controversial post had gotten onto the mailing list at a point where the higher-up was getting upset with something. Maybe she was justified, but it's one of the things that turned me off to the system -- this incident seemed to magnify what was already in my mind a bad rep for dealing with the customers. (That and the mechanics of combat really suxx0r3d. It took us five hours of gaming to resolve a minute of fight time in a large complicated battle once.)
But the point is, keep the customer satisfied, and I am more than amazed at the lengths SJ Games has gone to in being fair and honest with their customers. If I wasn't already a loyal GURPSie, guys, I would become one. :) (That and it made me feel that speaking up for the company in conversation at the game store in Berkeley a few weeks back was definitely the right thing to do. Nothing big, nobody was badmouthing the system, it's just the proprieter, not being a GURPS person, was curious about the differences between 3e and 4e. Since some companies like to screw over customers by issuing a new edition, he was worried SJG was doing this. And I said "nope!" Well, at least, not in my opinion.)
Anyway, since I can't sleep, I think I'll sit here, get more ISBN numbers entered on bibliophil and otherwise get the crate of RPG book *DOOM* squared away. Then I can use the box that was the box of RPG books for another purpose.
Since it seems we're 95-98% sure we're moving to the city of the sacred tomato, but that's another story for another time.
Finished Unknown Armies. Gah, that RPG setting is trippy. That, and I have odd friends, who would even make the recommendation in the first place, but he's already been damned for it, so no need to do it again. ;)
While on the subject of RPGs, I also want to point out that SJ Games r0xx0rz muchly. Why? Well, y'see, the first sets of fourth edition main books showed up with a binding defect that causes pages to fall out, and both halves of Basic Set that I managed to acquire have this problem. Doh! But SJ Games very quickly responded and they're replacing the books, pretty much no questions asked. I mean, I'm a big fan of GURPS anyway, which means I'm dealing with SJ Games, since they *make* GURPS in the first place. But it's really nice to know that they're so cool about problems with the books, when they could have left me hanging high and dry.
Between that and SJG's rules with e23, their online publishing initiative -- no DRM on the pdfs they're providing, because they trust their customers -- it makes me very happy to be dealing with them. Especially after the last RPG company whose products I followed provided me a huge example of how *not* to deal with your customers.
*cough* And here I admit I once played a certain, well, very munchkinistic combat-oriented post-apocalyptic game made by a certain company which has the same name as a precious metal. Short of it, though, is that due to what I think was a misunderstanding and a large overreaction on the part of one of the higherups at said gaming company, the mailing list which was once official suddenly became not-official. *boom* Simply because one controversial post had gotten onto the mailing list at a point where the higher-up was getting upset with something. Maybe she was justified, but it's one of the things that turned me off to the system -- this incident seemed to magnify what was already in my mind a bad rep for dealing with the customers. (That and the mechanics of combat really suxx0r3d. It took us five hours of gaming to resolve a minute of fight time in a large complicated battle once.)
But the point is, keep the customer satisfied, and I am more than amazed at the lengths SJ Games has gone to in being fair and honest with their customers. If I wasn't already a loyal GURPSie, guys, I would become one. :) (That and it made me feel that speaking up for the company in conversation at the game store in Berkeley a few weeks back was definitely the right thing to do. Nothing big, nobody was badmouthing the system, it's just the proprieter, not being a GURPS person, was curious about the differences between 3e and 4e. Since some companies like to screw over customers by issuing a new edition, he was worried SJG was doing this. And I said "nope!" Well, at least, not in my opinion.)
Anyway, since I can't sleep, I think I'll sit here, get more ISBN numbers entered on bibliophil and otherwise get the crate of RPG book *DOOM* squared away. Then I can use the box that was the box of RPG books for another purpose.
Since it seems we're 95-98% sure we're moving to the city of the sacred tomato, but that's another story for another time.
no subject
Date: 2005-01-29 05:19 pm (UTC)Ah. I see the Siembeda's still think that they run everyones' lives, at least those who play RIFTS. Complete jerks and utter control freaks. Remember when there was more than one RPG print magazine? Kevin demanded editorial control over any article mentioning a Palladium product - even over reviews! "Do this" he whined, "or I'll pull all my advertising!" The entire industry told him to go screw himself.
That and he keeps trying to nominate himself for the Origins Hall of Fame...
Oh, if you need a gaming icon, I have a couple.
no subject
Date: 2005-02-01 07:02 pm (UTC)As for the Siembiedas, this was actually Maryanne, Kevin's wife, that had the hissyfit, but either way, yeah, I'm not exactly pleased at how that turned out, and between that and the *gah* horrible combat system, I can barely stand the system anymore. I used to like the setting, but looking back on it, we kinda played it as "modern times after a disaster with cool futuristic guns" and digging any deeper (even something as simple as "would the church have survived in Free Quebec?" -- was fiddling with a character concept) is just impossible. Yeah. I've kept a few Rifts books, but it's not as fun as it used to be.
That and the rumors I've heard about how Siembieda treats freelancers makes me not fond of him and his company either.
As for gaming icons, I might take you up on that.
-kat
no subject
Date: 2005-01-29 10:01 pm (UTC)no subject
Date: 2005-02-01 07:05 pm (UTC)I like it a lot. It was fast, the process was *simple*, and the pdfs look *nice*. I'm going to have to figure out how to print them and get them into a binder, but I'll probably be ordering off e23 again.
(As a test, I downloaded a couple things people I knew wrote. So you and DMM get a few pennies going your ways because of me.)
-kat